# Workouts

Source: https://developer.apple.com/design/human-interface-guidelines/workouts
Skill: hig-patterns
Snapshot: 2025-02-02

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<!-- hig-doctor:attribution -->
> **Source**: Apple Inc. Canonical content at https://developer.apple.com/design/human-interface-guidelines/workouts.
> This file is a structured index of that content, snapshot 2025-02-02.
> Apple HIG text and imagery are © Apple Inc.; this repository provides organization and cross-referencing for AI agent consumption only.

# Workouts

## Best practices

**In a watchOS fitness app, use workout sessions to provide useful data and relevant controls.**

**Avoid distracting people from a workout with information that’s not relevant.**

**Use a distinct visual appearance to indicate an active workout.**

**Provide workout controls that are easy to find and tap.**

**Help people understand the health information your app records if sensor data is unavailable during a workout.**

**Provide a summary at the end of a session.**

**Discard extremely brief workout sessions.**

**Make sure text is legible for when people are in motion.**

**Use Activity rings correctly.**

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For the complete guidance, including worked examples and illustrations, see the canonical page: https://developer.apple.com/design/human-interface-guidelines/workouts

