Designing for iPadOS

Display.

Ergonomics.

Inputs.

App interactions.

System features.

Best practices

  • Take advantage of the large display to elevate the content people care about, minimizing modal interfaces and full-screen transitions, and positioning onscreen controls where they’re easy to reach, but not in the way.

  • Use viewing distance and input mode to help you determine the size and density of the onscreen content you display.

  • Let people use Multi-Touch gestures, a physical keyboard or trackpad, or Apple Pencil, and consider supporting unique interactions that combine multiple input modes.

  • Adapt seamlessly to appearance changes — like device orientation, multitasking modes, Dark Mode, and Dynamic Type — and transition effortlessly to running in macOS, letting people choose the configurations that work best for them.


For the complete guidance, including worked examples and illustrations, see the canonical page: https://developer.apple.com/design/human-interface-guidelines/designing-for-ipados

Apple HIG text and imagery are © Apple Inc. This page is a structured index of Apple’s canonical documentation (snapshot 2025-02-02), provided for quick reference and AI-agent consumption — it isn’t affiliated with or endorsed by Apple. Read the original at developer.apple.com (opens in new tab).

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