Source: Apple Inc. Canonical content at https://developer.apple.com/design/human-interface-guidelines/playing-video. This file is a structured index of that content, snapshot 2025-02-02. Apple HIG text and imagery are © Apple Inc.; this repository provides organization and cross-referencing for AI agent consumption only.
Playing video
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In full-screen — or aspect-fill — mode, the video scales to fill the display, and some edge cropping may occur. This mode is the default for wide video (2:1 through 2.40:1). For developer guidance, see
resizeAspectFill. -
In fit-to-screen — or aspect — mode, the entire video is visible onscreen, and letterboxing or pillarboxing occurs as needed. This mode is the default for standard video (4:3, 16:9, and anything up to 2:1) and ultrawide video (anything above 2.40:1). For developer guidance, see
resizeAspect.
Best practices
Use the system video player to give people a familiar and convenient experience.
Always display video content at its original aspect ratio.
- Result of padding a 4:3 video
- Result of padding a 21:9 video
Provide additional information when it adds value.
Support the interactions people expect, regardless of the input device they’re using to control playback.
If people need to access playback options or content-specific information in your tvOS app, consider adding a transport control or a custom content tab.
Avoid allowing audio from different sources to mix as viewers switch between modes.
Integrating with the TV app
Ensure a smooth transition to your app.
Show the expected content immediately.
Avoid asking people if they want to resume playback.
Play or pause playback when people press Space on a connected Bluetooth keyboard.
Make sure content plays for the correct viewer.
Use the previous end time when resuming playback of a long video clip.
Loading content
Avoid displaying loading screens when possible.
Start playback immediately.
Minimize loading screen content.
Exiting playback
Show a contextually relevant screen.
Be prepared for an immediate exit.
Platform considerations
tvOS
Defer to content when displaying logos or noninteractive overlays above video.
Show interactive overlays gracefully.
visionOS
Help people stay comfortable when playing video in your app.
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Letting them choose when to start playing a video
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Using a small window for playback, letting people resize it if they want
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Making sure people can see their surroundings during playback
In a fully immersive experience, avoid letting virtual content obscure playback or transport controls.
Avoid automatically starting a fully immersive video playback experience.
Create a thumbnail track if you want to support scrubbing.
Avoid expanding an inline video player to fill a window.
Use a RealityKit video player if you need to play video in a view like a splash screen or a transitional view.
watchOS
Keep video clips short.
Use the recommended sizes and encoding values for media assets.
Avoid creating a poster image that looks like a system control.
Consider creating a poster image that represents a video clip’s contents.
Resources
Related
Developer documentation
Videos
Change log
For the complete guidance, including worked examples and illustrations, see the canonical page: https://developer.apple.com/design/human-interface-guidelines/playing-video